Courses
Notre Dame de Namur, Belmont, CA - 2000 to 2006
CS 155/255 - Computer Graphics (OpenGL, Mathematics, C Programming)
CS 185 - Software Engineering
CS 110 - Fundamentals of Algorithms
Art Institute of San Francisco - 2006 to 2019 (College now Defunct)
MA4416 - Digital Compositing, Shake 4, NUKE™, Blackmagic Fusion™
MA3316 - Digital Compositing, Introduction
VG3302 - Video Game Programming - Fundamentals; C, C++, OpenGL™
VG4400 - Special Topics, Digital Compositing with Shake™
GA4402 - Game and Animation Design - Sr. Project, Part 1 of 3
VG2215 - Shaders I - Shaders, introduction, Unity™ based, Unity with Cg
VG4425 - Programming Computer Graphics (Scientific Visualization, Perlin, 2D/3D Fractals)
VG3308 - Motion Capture Editing: PreProduction, Capture Data in MoCap Studio, Edit
VG1140 - Geometry for Computer Graphics
VG4425 - Project Management: Develop project, time/cost analysis, implementation
- Established Video Standards for Portfolio production AICASF
- Portfolio DVD Production, Portfolio Streaming, established Video standards for SD and HD
Products Familiarity
Adobe™: Photoshop, Encore
Apple: XCode
Blackmagic: DaVinci Resolve video editing, Fusion VFX
Photography Tools: Photomatix
Photographic Tools
Nikon™ D750
Photo Albums - Facebook
https://www.facebook.com/stephan.r.keith/photos_albums
Video Albums - Facebook